ID:163161
Oct 2 2007, 12:31 pm
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How can I disable it?
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Oct 2 2007, 12:41 pm
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You can go to the client/direction() procs and return them immediately.
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client |
client i think that's how you do it... |
You may also want to disable diagonal movement for mobs (not just players):
mob/Move(location,direction) |
In response to DivineO'peanut
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Oh that's how you disable diagnol movement in mobs, I if checked certain bit values for the diagnols that I know of. That's pretty helpful!
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In response to Kakashi24142
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Actually that's quite counter-productive and will probalby break your code as the calls you're using to make mobs move will fail; you need to make sure those calls don't end up making a diagonal move, or override Enter() to disallow a movement if it is a "non-teleport" and the movable is placed diagonally to the source, or something to that extent.
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