I'm planning on making a simulation game, sorta like the text city simulator, but with countries or something else. What would be good procs for replacing the map screen with HTML, loading data from a text file in the same directory, have a variable be changed to each turn by a variable multiplied by a number times the first variable (economic growth), and save the game's data to the text file?
And what is this event looping thing I'm hearing about?
ID:163142
Oct 5 2007, 1:25 pm
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