ID:163142
 
I'm planning on making a simulation game, sorta like the text city simulator, but with countries or something else. What would be good procs for replacing the map screen with HTML, loading data from a text file in the same directory, have a variable be changed to each turn by a variable multiplied by a number times the first variable (economic growth), and save the game's data to the text file?

And what is this event looping thing I'm hearing about?