ID:162987
 
Okay well i know alot about coding but i still need a few pointers here and there... Ecspecially with this..

Now from what i recall i believe lists can have somthing within it then have the "somthing" set to a higher var or somthing... Im not sure.. But to get a better picture of what im trying to say take this for example...


If i have a list called "Relationships" And i wanna add people to the list as they log into the world... but i also wanna have the persons relation be a variable.. But new variables arent makable during game run.

so i know i couldnt do... Login(); usr.var+=new relationsforbatman

Obviously thats impossible. So i wanna make it as a list and add ppl to the list and... I believe it can be done like..... list("batman"[10],"Bladeshifter"[1])

where the lists contents have higher setting then others. Well question is...

How do i set this up, How do i raise that specific thing i was talking about? And how do i check it later on within coding as an if statement and so forth? Thanks alot. Sorry for so much typing and confusion.