ID:162806
Nov 24 2007, 2:09 am
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Okay, I really want to know how to do this, for people who havent played the game gunz, you are in a lobby with lists of games created by players themselves and you join their lobby for their game and when its full, you can fight. it has different game modes ect, like in Halo, team slayer, slayer ect. How would I do that with DM Language? I'd probably need a code to create new maps if one gets filled up. But if anyone can lead me to some libaries or demos or even get me started themselves, it'd be apprieicated, thanks.
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Nov 24 2007, 5:48 am
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If your looking to do that ON the screen or map, and not in the stat panel your gonna get yourself in TOOOO deep. Cus.. Youd need to add text on map, constant update for player count, a chat on screen box (If you want it exacly like gunz lobby) And... Sub lobbys to hold the players before starting, If your looking for somthing simple just read up on stat panels, And do it all in the info tab, Thatr way you can just click "Game 1 - 6 players" all in the panel, And if you want a little info.. Games rarely ever have enough people for the lobby to even be used, you'd be better off hosting several games and put on the HUB status "6 out of 8 players" or somthing...
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In response to Bladeshifter
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Or you could make a "Lobby" pane in the interface, set it up with the map pane(Both in Child controls), and have buttons in the Lobby. Clicking a button would change the player to the game, and change the Lobby into the map pane. Simple.
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I'd suggest starting with the SwapMaps library, by Lummox JR. Once you've figured out how to use that, it's only a matter of when and where to create and delete maps.
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