ID:162492
 
So I have decided to create an all original Naruto game
and since I am new to coding I have a problem.
When using Bunshin No jutsu (Cloning) I can create a
stationary clone but can anyone offer a piece of coding
or help so that the user can click on a turf and it will
go there?
I really need help please.
Slayde wrote:
So I have decided to create an all original Naruto game

I've bolded the precise point at which you failed.

As for what you want to do: store the object you want to move in a variable belonging to the player. Something like mob/var/mob/clone. When you create a clone, assign the clone variable to the clone you just created. In client/Click(), check if usr's (or mob's, they're the same here) clone variable is non-null. If it is, call walk_to() to move usr.clone.
In response to Garthor
Garthor wrote:
Slayde wrote:
So I have decided to create an all original Naruto game

I've bolded the precise point at which you failed.

Come on, everybodies doing it!
In response to Obs
I know nobody likes Naruto games on BYOND.
But this is just for fun, It isnt a RIP off of anything,
heck even the iconing is from scratch.
It is more of a Ninja game and isnt like
'Select Clan > Select Village > Genin Exam'
There will be alot of freedom in it.

Anyway thanks for your help, I will give it a shot ^_^
In response to Obs
Obs wrote:
Garthor wrote:
Slayde wrote:
So I have decided to create an all original Naruto game

I've bolded the precise point at which you failed.

Come on, everybodies doing it!

Failing?

I've noticed.
In response to Slayde
Aww man, still won't work.
Can anyone post a snippet of sample coding or something please. I am stuck :L
In response to Slayde
Slayde wrote:
I know nobody likes Naruto games on BYOND.

Except 4000 of 4250 people.