Well read the title if you want to know my problem, if you guys can, could you sort of give me some tips on how to make my icons look less sucky and plain and more detailed and cool looking. I would really like it if you guys could just give me some basic tips and tricks that you guys use or anyone would use to make icons look less like they should be on a GBA game and more advance looking and better. I know there are lots of styles and stuff, but I just want to know how to make it look not bad.
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![]() Jul 11 2014, 3:23 am
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Give me some examples of your work.
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I don't think your art looks too GBA style, personal opinion I suppose though. But, what you can do, is start by looking at some art forums and study artists, read tutorials and guides on how to do certain things when applicable. Other than that, study some anatomy and 3/4ths perspective views and you'll definitely improve as desired.
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Yeah, I don't think that looks like a GBA style either. Here is a website where you can look at a ton of GBA styles. http://www.spriters-resource.com/
What the problem in your work so far is not understand art principle and elements. |
Ter13 wrote:
[a big sexy image] Wow, that looks great. :D Are you making a game with that, or is it just an example? |
Your pixel art looks more like Atari graphics, like ET the game. You get better with time and practice - also being honest with yourself helps too.
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LOLOLOL THE ET The game, I'm dead. x.x no game is that bad... not even the rips or his...
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Art wise I wouldn't consider his screenshot GBA standard. The ET game is what first came to mind.
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