ID:162436
 
Code:


Problem description:

Hello, I've been coding a game recently and a problem has just occured, the game will start and 15 seconds later it will freeze, alas I have to end the program.

I just recently added a few turfs, that of which the water for the map enviroment has a moving turf icon only 2 frames, and I don't see why it would create a problem to make DS freeze.

is there any way I could of left a open comment or something that would glitch dream seeker? I've checked all my world vars like hub configurations and and nothing should trigger byond to freeze there, I think.


Anyways, can you give me some ideas of what might make DS freeze?
Infinite loops come to mind. Try running in DEBUG mode, and after you launch the game open up the Options and Messages window. Let it sit for a while, see if anything happens. And, of course, make sure world/loop_checks is not set to 0.

Hiead
Yeah THIS is reoccurring.

ummmmm i had went back all my code is good i dont THINK ive lost anything i'm going to compile it with the universal thing u said so ill make sure its set to one but the game is still freezeing and it happens after i do mapping


i do have a obj that has if entered on it
that characters respond to and this object is mass spread so people cant attack eachother in that zone. that wouldnt be the cause of it freezeing would it?

OK NOW THIS IS REALLY BOTHERING ME I WENT OT A PREVIOUSLY BACK ED UP VERSION OF MY CODE IMPLEMENTED JUST THE STUFF I KNOW FOR A FACT WORKS, NOW I LOAD MY NEWLY MODIFIED MAP IN AND IT DOESNT WORK. IT IS GRAPHIC INTENNSE WITH LOTS OF OVERLAYS AND UNDERLAYS FOR TURFS AND I FIGURED OUT ITS NOT THE OBJ ENTER THING. INFACT I JUST DELETED ALL THOSE TREETS TOO AND IT STILL WONT WORK