I'm exploring ways to sector the map. Area does this fine but its a relatively large map and I want to sector it into small areas. The small areas will be able to be captured by people and a bunch of small areas belong to a larger area. As far as I know you can only have one area per tile, so this goes beyond what a novice like myself can solve by myself. I COULD make turfs for each area, but that is a lot of extra work. How can I implement a system where several areas are a part of a bigger area?
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Jul 8 2014, 10:17 pm
Best response
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You mean something similar to this?
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