What would be the most efficient way to create the effect of a sword slash over the player?
The way I am using right now is using an icon called "Sword Slash" that is 96x96, and I am using BIG ATOM to create it.
I think this would create 9 objects.. and I think that would cause lag when the game is running with alot of people joined.
Is there a better way to do this?
ID:162225
Feb 9 2008, 8:07 pm
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In response to Superbike32
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Well I know that.
But if you have some in-efficient and there is a better way to do it, then I would go for the better way. What I was thinking was Is there a way to display a 96x96 overlay without having to create those 9 objects. |
In response to Konamix
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big icons is not part of byond, it has to be 9 seperate objects.... so no...
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In response to Superbike32
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Use flick proc
Don't use 96x96. Will probably look like garbage anyway. |
there is no reason to worry unless that is true, that u have lag when youre hosting the game.
all other lag is mostly connection lag.