ID:162090
![]() Feb 25 2008, 8:24 pm
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is there a way to make a skill raise only if you kill someone with that skill? like say you use an axe for most of the attack but your final attack is with a throwing star is there a way to make throwing star skill raise ?
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Now, you just have to put a similar line for each attack:
Just remember to put "return 1" at the end of the deathcheck() proc.