Okay, I have 7 Attributes, and I wanted to make an NPC where you go to and he would ask you if you would like to level up. That's where my "Skill" variable comes along.
He'll ask you how many Skill points would you like to use to boost one of your 7 Attributes. What type of Verb, Proc or client coding would I use for this? I'm going to first attempt this and then respond later.
ID:162069
Feb 28 2008, 11:03 am
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In response to Tubutas
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I know those Procs! Basically, you go up to the NPC, And a a verb appears in your Commands tabs that's labeled Talk. You press it and then a switch(input message appears, telling you which attribute would you like to boost. Then, the "if" statement is entered but as numbers. Basically, you input something as numbers.
Something like this: if(attribute=="HP") Then I want something like this to appear, usr.MaxHP += XX * 10 And then,...Wait did I just solve my own problem? |
-input()
-switch()
maybe alert()
its not that tough. good luck,