Also this is my code for telleporting to a room, but when he gets there he cant move. And i want him to move.
turf/done
density=1
icon = 'done.dmi'
Click()
switch(input("Are you sure you're finished making your charicter?", text) in list ("Yes!","No!"))
if("Yes!")
alert("welcome to the b-daworld!")
usr.loc = locate(29,7,2)
if("No!")
return
Thanks for reading this your help would be verry much apreaciated
ps sorry for the bad spelling
For something that lasts 10 seconds, look up sleep and spawn procs. Removing an image is as easy as adding it, but you use -= inseated of +=
As for being stuck in movement, try making a verb to see what is happening, such as world << "move returns [move(whatever)]" I usually have a verb that tries something and outputs the return value to troubleshoot stuff like this, and I change the output depending on what I want to check out next. Read up on move and enter procs.