ID:161842
 
Is it possible to somehow freeze an icon at the first frame? For example I jump in my game and while I'm in mid air, it freezes my character at the first frame of movement so it doesn't look like he's running in the air.

If not, how would I go about coding it?
Make a separate icon state, called "Freeze" and then just change it in the jump verb
mob/verb/Jump()
usr.icon_state="Freeze"
sleep(5)
usr.icon_state="Walk"//(Whatever it was before)
return
In response to Lt. Pain
Actually yeah, I wasn't thinking right before. Thanks.