mob
verb
Lol()
for(var/mob/M in world) // this is an infinite loop isn't it?
if(M.client)
M<<"[src] says: =D"
break // if I use break here, the loop will stop here and only the first found client will read the message. :(
// I heard that infinite loops can lead to a crash, and if this is true...well, no wonder the game crashes so much.
What would be a correct way to end the loop with every client reading the sent message? Thanks in advance.