how do i make it so when someone uses profanity it would change it to a different word? or even ****
thanks
ttown
ID:161630
![]() Apr 15 2008, 11:06 pm
|
|
ID:161630
![]() Apr 15 2008, 11:06 pm
|
|
how do i make it so when someone uses profanity it would change it to a different word? or even ****
thanks ttown |
If you wish to learn it, you should prepare for reading and experimenting and looking up the text procs in the DM Reference: findtext(), copytext(), cmptext(), lentext() (the more up-to-date version is length()), addtext() (may be replaced with the + operator), text() (may be replaced with embedded expressions, meaning like texts like "damage is [src.str - M.def]") etc. There are also more, but you're not going to use all of them anyway. But you should also read the entry for "text" in the DM Reference and a little of the related entries there.
If you want to use a library, you're going to need to download it, include it in your project, and read it's documentation. Deadron has a good Text Handling library.