ID:161528
 
Okay so ive always used an onscreen hud for games, i just love to put stuff ON the screen instead of using crappy stat panels, anyways with 4.0 it seems like ANYTHING i put on screen lags the player (Atleast me) when the icon of the object on screen is changed or altered, even a simple code like...

for(var/obj/O in usr.client.screen)
if(O.name=="healthbar")
O.icon_state="9"

that will literally freeze the screen for a sec then unfeeze, Could it just be me? My comp is pretty good when it comes to speed. I play PSU all the time, wouldnt think a simple command would cause lag. Anyways how can this be fixed or what? Ive never had this problem with 3.5.