verb/Equip(mob/M)
if(slot in M.equipped)
M << "[src] is unequipped."
suffix = ""
M.equipped -= slot
else
M.equipped += slot
M << "[src] is equipped."
suffix = "Equipped"
Well, I want to make sure that they can't equip more then one weapon. If they find that slot in the M.equipped is tells them to unequip the weapon, but I want to make sure I can equip the weapon still. I figure someone can fix it.. I know the line up is wrong...