ok i got saving to work but load won't work and i need some help with pokeball tutorials.
What i have so far
obj
Pokeball
name = "Pokeball"
icon = 'items.dmi'
icon_state = "Pokeball"
price = 50
verb
Throw()
usr << "Go Pokeball"
Drop()
usr.SaveK()
Get()
set src in oview(1)
src.loc = usr
usr<<"You picked up the [src]"
i need to know how to make catching random and i can do the rest.
ID:161272
May 26 2008, 9:14 am
|
|
If truly so, all you need to do is look up the rand() and prob() procs in the DM Reference. Good luck! :)