When I'm on one tile, the building shows, like in the pic below.
http://imgur.com/nYsirwN
When I move one tile to the right, the building disappears, like in the pic below.
http://imgur.com/QQTVuGF
Would anyone know what's causing this, and how would I go about fixing it? This has been happening ever since I changed the map format from TILED to TOPDOWN.
Jun 26 2014, 7:25 pm
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That's normal. Your buildings are too large. Try setting the bound_width and bound_height to the pixel size of the building. If that doesn't fix it, you need to break the buildings up into 4x4 tile chunks.
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I thought bound_width and bound_height are only for moveable objects. My buildings are turfs
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turfs should (almost) never be larger than icon_widthxicon_height.
Change them to objects and use bound_width/height to try to fix the overflow. If they are turfs you can't fix this except by breaking them up into 1 tile by 1 tile individual turfs |