var/list/respawn = list()
proc/Random_Spawn()
while(1)
var/i = 0
while(i < 1)
var/c = /mob/NPC/Monster/Half_Zombie
for(var/turf/Earth/ground/Grass/G in world)
new c(locate(pick(respawn)))
i++
sleep(600)
As you can see I am missing the line to add the specific turfs location to the list but I can't seem to get it to work. I have searched the forum and read the refrence for clues and I am stumped.