ID:160863
 
I cant host my games over my network so I have another host run them for me. I cant always get their attention to give me runtimes and usualy when I do there isn't any. But something I could code as a GM verb that will let me look at DD's log would be helpful so I don't have to wait on my host to see whats going on with DD.
...so what is it exactly that you're requesting the Staff add?
In response to Popisfizzy
A way I can get DS to output what is on DD's log for runtimes and etc so I can see what errors to fix on my game from the server when Im not at the computer DD is running on.
In response to Dpheonix7
Look up the log var in the ref (F1 in Dream Maker).
I've moved this thread to Developer How-To. What you're asking is already possible by making use of the log variable and the file2text() function. What you do is set the log variable to the file you want the errors to be spit out to; then you create a verb that uses file2text() to get the contents of the file and output them (ideally inside of a browser window).