mob/powers
verb
Energyball()
set category ="Skills"
set desc = "Fires an energyball"
set name = "Energyball"
if(isfrozen) usr << "You are frozen!"
if(isfrozen) return
var/obj/energyball/F=new(src.loc)
walk(F,src.dir)
usr.karma-=25
view() << 'Energyball.wav'
sleep(15)
if (F)
del (F)
Problem description:this fires it and does wat i want it 2 do but i hav no idea on how 2 code bump the DM guide doesnt really give examples for it so how when the energyball hits something they lose health like 75 health
That's a small example of what you could do with Bump(), you should check Kaiokes's projectiles demo for more information.