Here is just an example of one of the verbs I'd like to use.
Heal()
set category="Spells"
usr.HP=usr.MHP
var/image/i = image('Spells.dmi', icon_state="episky")
M.overlays+=i
sleep(10)
M.overlays-= i
ID:160079
Nov 21 2008, 8:01 pm
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I'm working on a sort of clone NPC, where it takes the targets form, copies their attacks and verbs. The mob has the spells, attacks, verbs, etc. But, I don't know how to make it call the verb.
Here is just an example of one of the verbs I'd like to use. Heal() |
In response to Schnitzelnagler
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I've already given the Clone the verbs to work with, which is the person it's clones abilities. But I need to know how the Clone is to call on those verbs while running through an attack proc of some sort..
But while searching, I found the call(). I put call(src,"Heal")() and I'm still not coming out with any luck. |
In response to Valen45
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Verbs can basically be called just like procs can, in the same exact way. call() is for dynamic calling of verbs/procs, you don't need it.
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In response to Kaioken
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I thought that, but whenever I try putting src.Heal(), it doesn't reconize it. Am I doing something wrong, is there something I should check for?
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In response to Valen45
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I think you misunderstood me and I'm sorry if I didn't express myself properly.
I meant to explain the fact that you could use a general proc(edure) that reads in the clones verbs var(iable) to (randomly) pick and execute one of them. There is not much difference in calling a proc(edure) and a verb, since both behave similar. [Edit: Bah... while I was still typing, there have been two replies already :p] |
I found the reason that it wasn't working was that the verb was not the same type as the Clone. So I changed that around it works..in a way.
proc/attack() M is equal to the thing its attacking. Whenever I try src.Heal(), it never works. But when I run it through the one its attacking..it works fine. So confusing >.> |
In response to Valen45
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Try using the entire type path, or take out src. and ().
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In response to Jeff8500
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Did this ever get figured out? Because I'm having the same problem. I'm using this code:
for(var/obj/Items/I in src) But it tells me: 93:error:I.drop:undefined proc If I use just 'I.drop' it tells me: 93:I :warning: unused label 93:drop :warning: unused label If I use only 'drop': 93:drop :warning: unused label |
In response to Sprin
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Well, if you look at my previous post in this thread, there's not really a lot to figure out. Can you show your definition for the drop() proc? Possible problems include:
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In response to Kaioken
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I did read the other posts, but obviously not carefully enough.
It was the second one, I should have defined it as /obj/Items/Getables. Hopefully this helps anyone else searching the forums :) Thanks for the help |
In combination with istype() and typesof() you could even allow your clone to use spells in a specific list, like casting any healing spell if it obtained one.