ID:159968
![]() Dec 10 2008, 2:22 pm
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I know I can detect the host if the host is running the game on DS, but what is an effective way of determining who the host is when running DD? I'm trying to make the mob/Login() give the host special host verbs at login, but when they host on DD they aren't getting their verbs.
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If you're using BYOND 4.0, then just do this:
mob/Login() If you're using a code just like this, tell your host to login from DD, and not the pager. |
Their key will either match world.host, their address variable will be empty, or their address variable will match the world's.