ID:159945
 
How would I add a list of items to a grid, and then when the players login, and then click on the item in the grid, it will appear under them?

I suck at grids. xP

It'll be sort of like BLNs Technique grid, but everything will already be there, and the item will be stuff like turfs and objs.

What I need Help With:
  • Programming the objs to be on the grid at all time
  • Make sure there is an unlimited amount of them.
  • When the item is clicked, the obj/turf will appear under the usr.


To make things more clear, I am making a icon trading game, and I want the players to be able to build things by clicking the item on the grid.
  • Programming the objs to be on the grid at all time


  • Create a (global) instance of an object that is solely meant to suite as interface, make sure it is not garbage collected.
  • Make sure there is an unlimited amount of them.
  • When the item is clicked, the obj/turf will appear under the usr.


  • Read up on mouse actions and create a new object instance at the users location upon triggering the mouse event.


No warranties, but that's how you could have a simple start.