ID:159793
Jan 12 2009, 5:12 pm
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Is there a way to get the duration of a specific icon_state? Like, I want to add an object to a players overlays, but I only want it to cycle through once and then I want to get rid of it, but I don't want it to hang on the end state, or repeat itself.
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If flick() doesn't work for you, you can add the duration of the icon_state to the icon_state name and then pick it up with findtext(). Just a thought.
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In response to Schnitzelnagler
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Schnitzelnagler wrote:
DivineTraveller wrote: I noticed this a bit late, for whatever reason my spinny red orb of doom on the menu bar didn't remind me! But yes, exactly like that. @Andre, that's still a hassle for me to do, because I still have to change all the icon_states. |
So, kind of flick, just for an overlay and not for the complete icon?