Okay, so like, I made a battle system to where you have to hit, 'Fight Slime', to initiate the battle. After that, I would like to know how you make it to where you cannot move until the fight is over, or unless you hit, 'Run'.
Can anyone help me?
ID:159431
![]() Mar 13 2009, 10:04 pm
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![]() Mar 13 2009, 10:20 pm
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you should check North,East,West,South,Southwest,Southeast,Northwest,Northeas t procs....make something like a "Frozen" variable and under those procs if(src.Frozen == 1) return
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Here is a simple system to handle movement locking.
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