Hello everyone, I'm new to this whole Byond DM language and I need some serious help. I would like to know what I would be using to preform jutsu/skills. I know it would be a verb, but what would I do to make some icon states play into a part of a jutsu/skill?
if you'd like to help me code my Naruto game, feel free to talk to me on MSN.
[email protected]
ID:159337
Mar 29 2009, 10:08 am
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Umm, to make an icon pop up:
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In response to Xyphon101
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Or...
var/obj/Jutsupic/A = new(/*location here*/) |
In response to Kaiochao
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No use defining it as a variable if you're not going to use the variable (as the compiler will tell you). ^-^
new/obj/Jutsupic(/*location here*/) |
In response to Spunky_Girl
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Well, he will probably need to use the var if its for a jutsu..
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In response to Xyphon101
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Nope, not always. I have plenty of "jutsu" verbs in my game and many of them use my method over yours or Kaiochao's ^-^
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In response to Spunky_Girl
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v.v Well a lot of mine need vars, so I assumed his would, too.
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In response to Xyphon101
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I think we all know what happens when people ASS|U|ME things :o
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Maybe you would use a projectile. Maybe an overlay. The Developers have many libraries and demos on both, search for them.