ID:159070
 
Thanks, in advance to the people who help me. I just recently made a new interface for my up coming game, and the map on it is pretty big. When I run the game the icons stretch significally, but when I uncheck the skin and run the game the icons seem fine. I guess the question is how can I make the icons apear normal size, and not all blury when I run the game with the interface. Sorry if this is a newb question, as I am not all that good with interfaces.
JimmyBal wrote:
Thanks, in advance to the people who help me. I just recently made a new interface for my up coming game, and the map on it is pretty big. When I run the game the icons stretch significally, but when I uncheck the skin and run the game the icons seem fine. I guess the question is how can I make the icons apear normal size, and not all blury when I run the game with the interface. Sorry if this is a newb question, as I am not all that good with interfaces.

There's a variable on every map which says "icon-size" simply change that to 32 and you will be fine.
In response to Underworld Kid
Thanks, it seems to work. I also put the the view to 15x15 and the map size to 420x420 it turns out great.
Eh, another problem has revealed itself. It seems as if when I create a new character for some reason I start under the map. like my character isn't visable untill I walk up some, yet when I load my character everything is perfect o.o. Any help will be greatly appreciated.
In response to JimmyBal
Check out the layer variable :)
In response to GhostAnime
Thanks, ok I've fixed everything!