Is it possible to lock an interface window? Say I made a TitleScreen that's fullscreen when I login that pops up is there a way to lock that in place so I can't move it around, because I'm currently having that problem, if you need me to explain it more thoroughly please let me know, Thanks and much appreciated.
-Gizhy
ID:159069
May 18 2009, 8:03 pm
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In response to Schnitzelnagler
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Well, wouldn't that make it like split? With the Game and TitleScreen on each side?
-Gizhy |
In response to Gizhy
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Not if you don't want to.
Child: "A control that holds panes. It can hold one pane which fills its entire space, or two panes separated by a movable splitter. The panes may be swapped in and out at runtime." Just make sure to set the splitter accordingly. |
In response to Schnitzelnagler
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Ahh, I get what you mean, thanks for the help. I appreciate it.
-Gizhy |
If you take the default game window, and create a child element, then use two separate panes, one for the game, one for the "TitleScreen", you can switch between the two and won't have to bother with handling size or position.