ID:159064
 
I searched, and this may have been asked before, if so a point in the direction of the post would be helpful, otherwise..

For my game the map takes up the whole window, stretching with the window(if the player decides to maximize the window), what is a good way to stop the icons from being stretched out of proportion? Currently with my set up(and the map just being anchored to the top left/bottom right corner) when I maximize the window some of the pixels are stretched out, making the game look ugly :[

Help is very appreciated .
In response to GhostAnime
Very appreciated, thank you.
In response to GhostAnime
There's also an option for this right on the map control now. Just un-check the stretch to fit box and put 32 in the icon size.