is there a way to make an attack verb without the:
"Attack(mob/M as mob in oview(1))" (mob/M as mob in oview(1)).
What i want, is for ppl to be able to attack loose air if they
want to,(not that it does anything). so i guess i could have what is shown above, but how would i go about making it show the attack animation, even if there is no mob there.(attacking the "air" if u want to call it that )
i found a demo which im looking at, but i would like to hear som ideas.
ID:159054
May 23 2009, 12:51 am
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May 23 2009, 12:54 am
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You could use as null|mob instead of as mob to make the argument optional, allowing players to use it even if there's no mob next to them. Then you just need to check if M is valid or not (well, you generally always should anyway).
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In response to Kaioken
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thanks, this one sounds like what i was looking for.
also thanks to all the other replies. |