So the problem is: even though density is set to one on objects, i can walk "on" or "trough" them. how so?
i dont know why this happens, and i cant find anything in my coding that could suggest that there should be anything wrong, but then again i do not know what can cause this problem.
anyone got an idea?
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Most likely reason is that you yourself are not dense. Dense objects only block other dense objects.
Make a sanity check verb to output your density and check. If it comes up 0, you have your problem.