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Aug 9 2014, 5:24 pm
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nice animations... that is rare on byond i tip my hat to you.
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Ignore Yut's post, it is lost. Lol.
But progress is still moving.. Have a picture of the WIP Lobby. |
smh Akto!
Where is the game I miss it. - ImmeasurableHate (avid player) I played like everytime it use to come online xD. |
Obiv, you taking your sweet ass time bet you not even working on it most of the time :(
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The mouse arrow doesn't record correctly, but you can see the new customization and ready system.
And a small animation update: |
In response to Akto
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It looks like your flips (east/west) and spins (somersaults, backflips) could easily (and very smoothly) be done using animate() and transform. Saves on resources, too.
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The problem with animate() when it comes to flipping is that it flips the matrix and that includes overlays which was flipping the "P1". I am currently using Flip(). The roll and backflip with animate()'s ugly AAing looked horrible. I will be touching up the animations on both of those to make them smoother.
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Yut Put wrote:
Is this little guy wave dashing after he wall jumped and fell back to ground level? |
Why does that guy have a wrench instead of a crowbar?
Everyone knows when it comes to games, crowbars are the coolest tools to wield. Fix that immediately. |
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