So, some of you may have seen the recent classified ad looking for a programmer, well let's just say Purgatory should now be making some much needed progress.
I am going to post some new art things here every now and then, feel free to comment and criticize! Much thanks, very happy.
Old Concepts for Bodies:
http://i.imgur.com/GaH38Go.png
Assassin (2013)-
http://i80.photobucket.com/albums/j175/Demonthought/ assassin_stun_zps4d9b9742.gif
Assassin (2014)-
http://i.imgur.com/v88ZBze.gif
Engineer (2013)-
http://i.imgur.com/0PJae8a.png
Engineer (2014)-
http://i.imgur.com/JsbuVfu.gif
(This is an engineer on super steroids and one attack animation)
http://i.imgur.com/wzmnyef.gif
Recent-
Testing new forms of attacks: (Slide and stomp)
All the old characters will be recieving visual updates and those posted here may not be the final product.
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ID:1588923
Jun 1 2014, 9:25 am (Edited on Aug 8 2014, 5:12 pm)
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Jun 1 2014, 12:08 pm
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Keep up the good work!
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Worst art ever...
Err, did I just say worst? LMFAO In fact the simplistic style is as much as a human being's eye needs, and you just got the grasp of how to make it attractive. |
When I first created the assassin I couldn't create a decent running animation for him, so I just leaned him forward and that was his state for running, jumping,and dashing. He now has different animations for each.
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There is a version that does have a scarf. It may get added in if I can get the wave motion of the scarf to look... real and not very jumpy.
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It's quite simple to make it look real, you just need to imagine wind flowing through it and it should be okay, about 6 frames should be okay for it so it looks good a side note would be if you're going to make an animation for a scarf I'd probably use a program like graphics gale with the onion skin option so you can make sure it looks good
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make his hood like like that of the Assassin's Creed dude, srry idk bout assassin's creed so idk his name too .-. , but just saying that'd be cool-ish?
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I tried to make the hood assassin's creed style but it look really awkward kind of like when you wear a hoodie and the back part sticks up in a cone.
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UPDATE!
It has been awhile how about a little preview of progress. I am attempting a pixel art cell shading look... in monochrome. Lol trying to keep the game cartoon-ish plus most people liked the darker colors instead of the white outline. |
In response to Akto
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Akto wrote:
UPDATE! Personally the light outline is what made the game as visually appealing as it was to me. |
I liked the white outline at first but it was too different from the rest of the objects in the game. I tried giving them a similar white outline but it gave background objects the appearance of being blurry as if looking at a very far away object. We have always wanted to keep the game fun and inviting which we agreed would be through a cartoon-ish feel and I believe the new black outline helps with that goal. I will continue to toy around with other looks to try and get a good balance.
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In response to Akto
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I love it <3 :3
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