mob
var
stat1 = 1
Stat()
statpanel("[usr.name]")
stat("1")
stat("2")
if(usr.stat1 == 1)
stat("3")
else
stat("4")
Like that...only that doesn't work. :P
Thanks!
-Nick
ID:158855
Jun 19 2009, 3:42 pm
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How can I make it so certain stats show up depending on a var?
mob Like that...only that doesn't work. :P Thanks! -Nick |
Jun 19 2009, 3:47 pm
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Actually, that does(should) work. Also, use boolean instead of "==1". I think I've told you that before.
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In response to Kaiochao
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Also, you should be using src instead of usr.
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In response to Garthor
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Even though I definitely agree with using src here. I do believe Stat() is one of those procs that it won't actually matter unless you're doing some kind of obscure usage (calling it manually, etc...).
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In response to Nadrew
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Well, only if you consider the built-in variable client/statobj to be "obscure".
Which I do. Oh wait, the example was actually under stat(). Oh well, point still stands. But in general, if somebody is mixing src and usr, they should stop doing that and stick with just one. Usually src. |