obj/health
density=1
icon = 'Orbs.dmi'
icon_state="heathorbs2"
Bumped(atom/movable/a)
if(ismob(a))
var/mob/M = a
M.Mhealth+=3*usr.level
if(M.Mhealth>=M.Mmaxhealth)
M.Mhealth=M.Mmaxhealth
del(src)
I want to find a way too make these orbs kill themselves 40 seconds after they are spawned.