heres my code:
mob
var
team_name = ""
team_leader = 0
team_co_leader = 0
team_member = 0
team_rank = ""
in_team = 0
level = 0
var
list/
teams = list()
mob
verb
Create_team()
set category = "team"
if(usr.level >= 100)
var/list/L
L = list("font size")
if(usr.in_team)
usr << "<b>You are already in a team!"
return
switch(alert("Are you sure that you want to create a team?","","Yes","No"))
if("Yes")
goto Create
if("No")
return
Create
var/new_team_name = input("What do you want to call your team?","") as text
if(!new_team_name)
alert("team Name may not be blank.")
return
for(var/X in L)
if(findtext(new_team_name,X))
alert("You canno't change your font size!")
return
if(lentext(new_team_name) > 1000)
alert("Your team name is too long!")
goto Create
usr.team_name = new_team_name
usr.team_leader = 1
usr.team_rank = "Leader"
usr.in_team = 1
world << "<b><font color = aqua>team Info: [usr] has created the team [usr.team_name]!"
teams.Add(usr.team_name)
usr.Give_team_Verbs()
else
usr << "<b>You must be over level 100 to own a team!"
mob/team_Leader
verb
team_Invite()
set category = "team"
var/list/Menu = list()
for(var/mob/M in world)
if(!M.client) continue
if(M.name != usr.name)
if(!M.in_team)
Menu.Add(M)
var/mob/M = input("Who do you want to invite to the team?","") as null | anything in Menu
if(!M)return
if(istype(M,/mob))
switch(alert(M,"Do you want to join [usr]'s team?","","Yes","No"))
if("Yes")
M.team_name = usr.team_name
M.team_member = 1
M.team_rank = "Member"
M.in_team = 1
M.Give_team_Verbs()
world << "<b><font color = aqua>team Info: [M] has joined the team [usr.team_name]!"
if("No")
usr << "[M] has declined your team Invite"
return
team_Boot()
set category = "team"
var/list/Menu = list()
for(var/mob/M in world)
if(!M.client) continue
if(M.name != usr.name)
if(M.in_team)
if(M.team_name == usr.team_name)
Menu.Add(M)
var/mob/M = input("Who do you want to boot from the team?","") as null | anything in Menu
if(!M)return
if(istype(M,/mob))
if(M.team_leader)
alert("You cannot boot the leader!")
return
switch(alert("Are you sure you want to boot [M] from the team?","","Yes","No"))
if("Yes")
world << "<b><font color = aqua>team Info: [usr] has booted [M] from the team [usr.team_name]!"
M.leaveteam()
M.team_name = "None"
M.team_leader = 0
M.team_co_leader = 0
M.team_member = 0
M.team_rank = ""
M.in_team = 0
if("No")
return
Change_Rank()
set category = "team"
var/list/Menu = list()
for(var/mob/M in world)
if(!M.client) continue
if(M.name != usr.name)
if(M.in_team)
if(M.team_name == usr.team_name)
Menu.Add(M)
var/mob/M = input("Who's rank do you want to change?","") as null | anything in Menu
if(!M)return
if(istype(M,/mob))
if(M.team_leader)
alert("You cannot change the leader's rank!")
switch(input("What rank do you wish to give [M]?")in list("Co-Leader","Member","Custom","Cancel"))
if("Co-Leader")
M.team_co_leader = 1
M.Give_team_Verbs()
M.team_rank = "Co-Leader"
if("Member")
M.team_member = 1
M.leaveteam()
M.Give_team_Verbs()
M.team_rank = "Member"
if("Cancel")
return
Custom_Rank()
set category = "team"
var/list/Menu = list()
for(var/mob/M in world)
if(!M.client) continue
if(M.name != usr.name)
if(M.in_team)
if(M.team_name == usr.team_name)
Menu.Add(M)
var/mob/M = input("Who's rank name do you want to change?","") as null | anything in Menu
if(!M)return
if(istype(M,/mob))
var/ID=input("What do you want to rename [M]'s rank name to?")as text
M.team_rank=ID
team_Announce(T as text)
set category = "team"
var/list/L
L = list("font size")
if(lentext(T) > 400)
alert("Your message must be less than 400 characters!")
return
for(var/X in L)
if(findtext(T,X))
alert("You can not change your font size.")
return
for(var/mob/X in world)
if(X.team_name == usr.team_name)
X << "<font size=2><font color = silver><b><center>[usr] would like to announce to the team:<center><br>[T]"
mob/team_Verbs
verb
team_Say(T as text)
set category = "team"
var/list/L
L = list("font size")
if(lentext(T) > 300)
alert("Your message must be less than 300 characters!")
return
for(var/X in L)
if(findtext(T,X))
alert("You can not change your font size.")
return
for(var/mob/X in world)
if(X.team_name == usr.team_name)
X << "<b><font color = yellow>(team Say)([src.team_rank])[src.name]: [T]"
team_Who()
set category = "team"
var/tmp/C = 0
usr << "<font size=1><b><font color=silver><center>---------------------team WHO------------------------"
for(var/mob/M in world)
if(M.in_team)
if(M.team_name == usr.team_name)
C += 1
usr << "<font size=1><b><font color=red>[M.name]([M.key])([M.team_rank])"
usr << "<b><font color = red>[C] team Members Online!"
usr << "<font size=1><b><font color=silver><center>---------------------team WHO------------------------"
team_Leave()
set category = "team"
switch(alert("Are you sure you want to leave the team [src.team_name]?","","Yes","No"))
if("Yes")
src.leaveteam()
world << "<b><font color = aqua>team Info: [usr] has left the team [usr.team_name]!"
src.team_name = ""
src.team_leader = 0
src.team_co_leader = 0
src.team_member = 0
src.team_rank = ""
src.in_team = 0
if("No")
return
mob
proc
Give_team_Verbs()
if(src.team_leader)
src.verbs += typesof(/mob/team_Leader/verb)
src.verbs += typesof(/mob/team_Verbs/verb)
if(src.team_co_leader)
src.verbs += typesof(/mob/team_Leader/verb)
src.verbs += typesof(/mob/team_Verbs/verb)
if(src.team_member)
src.verbs += typesof(/mob/team_Verbs/verb)
leaveteam()
src.verbs -= typesof(/mob/team_Leader/verb)
src.verbs -= typesof(/mob/team_Verbs/verb)
http://www.byond.com/docs/guide/chap18.html
http://www.byond.com/docs/ref/info.html#/datum
http://www.byond.com/members/ DreamMakers?command=view_post&post=35530
Also, here are some posts I've made on a similar subject to help you come up with a better design that makes more sense, if you're so inclined:
[link], [link], [link]
Not sure what's really your exact question here though, and "how do i assign a var to somthing that a player makes??" [sic] is vague, though I could always answer like this, which I assume isn't all that helpful: