ID:158616
 
Im using a tall 32x32 icon as my base and i was wondering how I would go about adding hair to it I thought about using the x and y thing to set the hair on the head but that did not do anything and the standard setup places the icon over eyes any help with this would be nice since i dont wanna have a game with a bunch of bald players
What you want to use is pixel.x and pixel.y, as they only move the hair inside the 32x32 square.

To add the hair to the player you should use the inbuilt overlays list like so:

mob/proc/BuildHair()
src.overlays += hair

mob
var/hair

Goku
hair= 'spiky.dmi'


Of course, then you'd have to set the pixel.x and pixel.y accordingly to where you want the hair.
In response to Andre-g1
ok thanx