ID:158353
 
Okay, so I was wondering how one could create an effect that makes sounds slowly change in volume from loud to quiet, or the other way around. I've already tried fiddling with it, and the only thing it does is stop it, and start's playing it over but softer. Thanks to anybody who helps!
Make sure you're setting sound.status to SOUND_UPDATE to prevent it from restarting the sound when resent.

You can also look at Foomer's Sound System library.
In response to DarkCampainger
Thanks for his library, but it doesn't seem to be fading the sounds that I play (I'm using his procs correctly too...) Anyways, I was wondering how exactly you change the volume of a song while it's playing? I know you can do it with flags like SOUND_UPDATE and things.... only I have no idea how to use flags. Thanks for your help!
In response to Yurokei
Arge,I fixed it mehself. Nevermind folks. ^^
In response to Yurokei
Yurokei wrote:
Thanks for his library, but it doesn't seem to be fading the sounds that I play (I'm using his procs correctly too...)

The version that's uploaded doesn't support sound fading (only music), but I have a version on my hard drive that does. However, the documentation has not been updated as the library is awaiting some new BYOND functionality before I do a full fledged update.

If you want a version that allows you to fade sounds, you can download it in zip format here. You should be able to figure out how to use it through the documentation on the individual procs.