ID:158166
Oct 17 2009, 9:32 am
|
|
So I'm making a text-based game, and I was thinking could I could make BYOND interface and uses the grids to handle combat?
|
Oct 17 2009, 9:55 am
|
|
Yup. Just insert info through winset.
|
In response to Speedro
|
|
Thats my fault, I should of better explained that. I meant as use the grid to handle combat as it it has a symbol to represent where the player and enemies are at. And use commands move the symbols around.
|
In response to Lundex
|
|
Nit-picky answer: no, because then it wouldn't be text-based. Unless you are going to use text symbols.
Real answer: sure, why not? I don't know why you would want to though, as it doesn't seem to me like a good user interface. |
In response to Loduwijk
|
|
Well, its only for keeping track of where the player and the enemies are, the rest is text.
|
In response to Lundex
|
|
Just use a map with text mode. It's probably much easier.
|