ID:158141
![]() Oct 22 2009, 10:21 am
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I recently looked at the code for Runt, and I noticed that most of the code was stored in .sav files. How do you do this?
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![]() Oct 22 2009, 10:26 am
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There is no "code" in the savefiles, it's all just data. It's done in the same way you'd save or load anything else. There's nothing saying "you can only save a mob that belongs to a player and then only load one instance of it."
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