ID:158098
 
Hi guys. on my game im working on, the icons and everything appear to be streched bigger then they should be. I realize this is because i have the map size small and the map big. anyways it looks fine. Problem is, when i move my chaaracter around. or i do anything that consists of me changing or flicking a icon, the map will become very "Sharp" will look like they are unstrethced then go back to being blurry once again.


This becomes a problem because it make a person very dizzy looking at the screen while moving around, or trying to play. Any ideas waht could cause this or has any one else had this happen?







am i the only one who is seeing the difference? (Look closely at the blue guy. this changed lkie this every movemtn.)
By default, the map size is set to 0, which is the "strech" icon setting.

To make it all nice and all, do one of these:

Change the map element option to have the icon-size set to 32

OR (if you want to waste time doing the programming way)

client/New()
..()
winset(src, MAP_ELEMENT_ID_HERE, "icon-size=32")


So if the map id was "map", you would have winset(src, "map", "icon-size=32")
In response to GhostAnime
noo i knw that... IMO i actually prefer that its blurry. its hard to explain what im trying to say, Can you please log in and take a look for yourself?

byond://72.230.119.145:6662

when you log in, use "hi" for name and "as" for pass


I believe its an ACTUAL byond bug. Move around on the map to the left of the blue guy. you will see.

Please help. thnx
It's an issue with your graphics hardware. I can't explain it in too much detail, so I'm hoping Lummox or someone will.
It's probably a problem with your computer, I'm not experiencing what you're talking about.
In response to Bladeshifter
I've had glitches regarding icon-size before. Edit the map in the skin, and make sure and make double sure it's set to icon-size 32 manually by right-clicking the map info (and make sure stretch-to-fit isn't checked).
In response to Vic Rattlehead
what he is trying to say is that every time he moves or animate his character in anyway the pixels seem to jump around on the map.it has something to do with your graphic card.
my computer has the same problem.

your not alone dude :P
In response to Kozuma3
Kozuma3 wrote:
what he is trying to say is that every time he moves or animate his character in anyway the pixels seem to jump around on the map.it has something to do with your graphic card.

If this is the case, the fix is simple. Start -> Run... -> "dxdiag". From there, go to video settings, and disable hardware acceleration.