ID:157995
 
Hi. Im trying to play an intro at the beginning of my game. Contains a gif. and a bunch of sound files. works for me but no one else. I assume thsi is because i have all the resouces in front of me. And everyone else needs to download them. So i need a way to have the images and sounds downloaded by the player before showing the intro. any easy way to do this?


Best i could think of is... load an object and give the object an icon of all the image files and display the object on the players screen. thats it for images. now, i simply load all the sounds the intro will need one by one. at play it to the usr at a volume of 0. This will load all the sounds. Now i need to let the proc sleep for a alittle bit to assure the player has finished downloading all the resources it was bestowed upon!. Problem is, this doesnt work.


Is there an easier way to do this?