ID:157990
 
Can anyone tell me what an Objects layer has to be set to be have it appear ABOVE an isometric block? EX:


If im standing behind a block, The top overlaps the player. giving the appearance hes behind it. How do i make the player appear On Top of the block?
look up pixel_y in the reference. change that by an amount in your entered proc for turfs. i would reccommend doing
turf//turf for your tall thing

var //used later on

pixelysetter = 0//the variable to make us seem on top of the block

Tall//A taller block

pixelysetter = 6//change this to a different number

Entered(mob/M)//when you climb on the block

if(istype(M,/mob))//dun want movable obj's coming up here

M.pixel_y = src.pixelysetter//M.pixel_y adjusts the icon by pixels to make it seem higher

the "6" is probablly a number you dont want, experiment.

##zombie drinking tea##
In response to Gigimoi
I think he is talking of the new byond version, in which case you want pixel_z not pixel_y.
In response to Rushnut
good point... look up that two xD