ID:157976
 
Is there currently a way to do any of the following?
1.) Find out how much of the file is currently downloaded.
2.) Find out the file's size.
--EDIT-- Found 2:} length(F)
3.) Estimation on how long until download is finished.
4.) Find out current transfer speed.
If so how may I do this?
Thanks, Leur.
None of those that are left are possible; DM provides no provisions for dealing with its built-in file transfers at all, other than client/AllowUpload().
For what it's worth (not much), #3 could be virtually done by using some sort of JavaScript magic to get the player's download speed in some manner and pass it to DM, then combine that with the filesize to get an inaccurate estimated download time.