I Have Made my first game but when we close the game the stats get refreshed.
I wanted to know how to make a save/load system for my games.
I would Appreciate the help.
:-)
ID:157771
Jan 3 2010, 8:09 am
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Jan 3 2010, 8:18 am
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In response to Gamekrazzy
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I would recommend saving the mob itself - much faster.
client proc save Use your head how to make that work. If you have some variables that you do not want saved, define that variable as a temp. mob/var |
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In response to Garthor
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Garthor what happened to your...figure it out yourself policy?
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In response to Tabishi
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There's nothing wrong with helping slightly with saves when it's an issue alot of people muck up eventually. It's not like he gave him the fully working 100% super save system, it's simple and meant to show him how to do it right.
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In response to Tabishi
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Tabishi wrote:
Garthor what happened to your...figure it out yourself policy? There is an overwhelming amount of Doing It Wrong when it comes to savefiles. |