ID:157344
 
my game is using a engine that takes elevation and pixel_z into effect...But when I try to add npcs that move using the basic walk / wander type procs they stand still =/ could i get some help
You have mucked around with Move() in a manner that is preventing them from moving.

Without any clue what you've done, there's no way to render any assistance beyond that.
Alec94 wrote:
my game is using a engine that takes elevation and pixel_z into effect...But when I try to add npcs that move using the basic walk / wander type procs they stand still =/ could i get some help

YOU'RE DOING IT ALL WRONG.
In response to Wolfdude5
Wolfdude5 wrote:
Alec94 wrote:
my game is using a engine that takes elevation and pixel_z into effect...But when I try to add npcs that move using the basic walk / wander type procs they stand still =/ could i get some help

YOU'RE DOING IT ALL WRONG.

Thats alot of help =/
In response to Garthor
nvm i just have to set a offset for them