ID:157150
 
I'm right now working on the saving system for my game, but right now what I'm wanting to do is to make it so a user's ckey is the directory created and saved to for the game. So, what I need to know is how do I convert ckey to a variable?
Um, ckey IS a variable...
world << "Hi. My name is [X.ckey] and I have a problem..."
In response to GhostAnime
Now now, no need to get angry. I'm just having a bit of trouble, and when I came to having to do this, it was about my bedtime and I was tired. But I think what my problem was, was that I forgot to declare X or whichever I would have chosen as a mob. Like editData(x as mob), right?