I've set my players density to 1 on the world map so they can't pass certain terrain that also has a density of 1.
The problem is that players can't enter an area where another player is standing, and I need them to be able to.
Is there a way I can set certain terrain to be impassable, and still allow my players to stand in the same location?
ID:156906
![]() Jul 5 2010, 2:54 am
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![]() Jul 5 2010, 4:22 am
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atom.Enter restricts movement initiated through atom/movable.Move() by default.
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Yep. [link]
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